Portfolio 2026

I design and build products people actually use, from AI agents to mobile apps.

Available for work

PRITESH CHAUHAN

Selected work

  1. Role

    Founder: designed, built and launched it solo

    About

    An AI operator for B2B service companies that lives inside WhatsApp and LINE. It finds customers, sends quotes, takes deposits and chases payment. You just approve.

  2. 305HQ

    2026
    Role

    Designed and coded every part myself, in Cursor

    About

    The unofficial GTA VI toolkit I designed and built myself in Cursor: a spoiler-safe map, a Creator Studio for thumbnails, and an Assets Generator for game-ready 3D props.

  3. VTVL

    2022–2025
    Role

    Founding UX designer: research, UX, UI and design system

    About

    Personalized token management for web3: automated vesting schedules, on-chain tracking and instant token distribution.

  4. Vanguard

    2023
    Role

    Solo designer: research, UX and UI

    About

    A mobile investing experience designed to help working mums start investing, with goal-based plans and a new investment manager.

305HQ – Case study
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The unofficial GTA VI toolkit

305HQ

A fan-made toolkit for GTA VI creators, builders and players: a spoiler-safe map, a Creator Studio for thumbnails and a 3D Assets Generator. Not affiliated with Rockstar Games.

Year
2026
Role
Designed and coded every part myself, in Cursor
A red lowrider on hydraulics lifts its front wheels on a palm-lined beachfront street at sunset, with a crowd watching
Overview

Tools for creators. Props for builders. A map you can trust.

305HQ launched three products ahead of GTA VI’s release on 19 November 2026. It is free to start with no account needed. Signing in with Google saves your work and lets you buy credits.

Three products, live now
  1. 01

    Interactive Map

    An unofficial pin tracker: pan, filter and drop your own pins from a phone browser.

  2. 02

    Creator Studio

    Titles and scores for free, thumbnails from credits.

  3. 03

    Assets Generator

    A reference or prompt in, a textured 3D model and listing copy out.

The problem

Launch hype runs on clickbait and fake leaks.

The fan web around a game this big fills up with leak lists, spoiler dumps and fake 100% guides. Creators need titles and thumbnails fast for the launch window, and builders need props they are allowed to use.

305HQ is a personal project. I built it to ride the wave of one of the most anticipated game releases ever, with a few vertical products that help creators and the wider fan ecosystem make content, find their way around the map and generate 3D assets.

Interactive Map

Spoiler-safe and phone-first

The map is a pin tracker you use once the game is out. Public collectible data stays off until after launch, and it never sells Leonida or leak lists. It is designed for the phone in your hand while you play: on a laptop it hands off to your phone with a QR code.

Onboarding asks what you need: browse the map, scan a screen with your camera, or see what’s new. The map holds 2,712 places across nine categories, with filters, a confirmed-only toggle, your own pins and route planning. The map is free and ad-free; a one-off $4.99 Pro launch pass adds the tracker, smart routes, more scans and sync.

Atlas Map onboarding on a phone: What do you need? Browse the map, Scan a screen, or See what’s new
The map of Leonida on a phone, covered in category pins, with 2,712 places
Filters panel: places by category with counts, and gameplay categories unlocking at launch
Map tools: submit a spot, add my pin here, hide found pins, confirmed only, pick a route
Settings: Map Pro launch pass for $4.99 once, Discord, and support

Screenshots of the live map at 305hq.com/map.

Creator Studio

See what’s blowing up in GTA 6. Make your version in a click.

A live feed of breakout GTA 6 videos (ones beating their channel’s normal views), then tools to make your version: title angles and a score before you post for free, and 1280×720 thumbnails with a brand kit from $1.99. Putting your face in the shot costs one credit. No fake auto-uploads.

Creator Studio live: GTA 6 videos breaking out at 34×, 17× and 9.9× their channel’s normal views, each with a Make my version button

Screenshots of the live Creator Studio at 305hq.com.

Example thumbnails: $1M Lowrider?, This is bad…, Zero to boss and 2x bigger

Screenshots of the live Creator Studio at 305hq.com.

Assets Generator

Describe one object. Get a game-ready prop.

Describe a prop or add a reference photo. You get a free 2D preview first, then a textured .glb from $4.99 with listing copy. Prop packs come with a licence for games, videos and renders.

Assets Generator: describe your prop, choose Standard quality at $4.99, and a 3D preview panel

Screenshots of the live Assets Generator at 305hq.com.

Example 3D results: chain steering wheel, roadside payphone, motel neon sign and lifeguard chair

Screenshots of the live Assets Generator at 305hq.com.

Key decisions

Trust as the feature

  1. 01

    Spoiler-safe by default

    Collectible data stays hidden until after launch; players mark only what they choose.

  2. 02

    No fake leaks or auto-uploads

    Guides promise map literacy and titles, not a fake 100% list or one-click YouTube uploads.

  3. 03

    Free first, pay per result

    The map, titles and scores are free; credits only for images and 3D builds.

  4. 04

    Honest about being unofficial

    Clearly labelled as a fan toolkit, not affiliated with Rockstar Games or Take-Two.

How I built it

Designed and built in Cursor

Next.js and React with Supabase for accounts and saved work, and Stripe for credits. Mapbox GL and Leaflet power the map, MediaPipe runs vision in the browser, and Redis and sharp handle caching and image processing. Guides and news pages bring in search traffic, and a Discord keeps the community close to launch.

[PLACEHOLDER: how you worked in Cursor, e.g. your loop from design to code]

Outcome

A personal bet on a huge launch, shipped as three live products

All three products are live at 305hq.com ahead of GTA VI’s release on 19 November 2026, built and run by me. They share one foundation: a single Google sign-in, saved work and one credit balance across the map, Creator Studio and Assets Generator, so a fan who finds one tool can use the other two.

Next project VTVL